Wednesday, September 10, 2014

New Gaming Technology

New Gaming Technology

 Amazon has inked a deal to acquire Twitch Interactive, a real-time video platform for gamers. Prior to the disclosure, rumors had been building that it was on track to snatch Twitch from Google, which reportedly had been very close to buying it. The pending acquisition was rumored to be for upwards of $1 billion. However, Amazon said it was buying the company for $970 million cash. Google apparently is adding another prominent streaming video service to nestle alongside YouTube in its stable. It reportedly has acquired Twitch for around $1 billion. When the deal will be announced and the official purchase price are not yet clear, though Twitch investors are said to be pleased with their return. Twitch allows gamers to stream their gameplay and commentary to others. Facebook on Monday unveiled an iPad app update designed to make the site a hub for game, video and content discovery. A new panel appears on the right-hand side of the iPad providing news and entertainment. Games are heavily featured. More than 70 percent of Facebook for iPad users played a Facebook-connected game in the past 90 days, the company noted. Mojang on Thursday announced that its popular game Minecraft soon will be available to users of the Xbox One, PlayStation 4 and PlayStation Vita consoles. "Apologies for the delay, but putting Minecraft on new consoles is a serious business.” explained Owen Hill, Mojang's chief word officer. All three editions are due to arrive in August. Explained Owen Hill, Mojang's chief word officer. All three editions are due to arrive in August. I got this from this siteSMI has developed a set of specs that combine eye tracking, active shutter 3D and head tracking – and they’re compatible with Microsoft’s Xbox Kinect too. Basically, these glasses are virtual reality on steroids, as the eye tracking knows exactly what you’re looking at within the 3D environment and can make objects react accordingly – a process known as “gaze interaction”. An example would be an adventure game with interactive objects within the environment that glow or otherwise react when you look directly at them.  Virtual Reality is coming back in a big way thanks to the Oculus Rift 3D gaming glasses. One of the most successful Kickstarter projects of all time (it raised over US$2.4 million) Oculus Rift will use two HD screens, one for each eye, and will provide a much wider field of view than the VR goggles of yesteryear to really make you feel like you’re inside the game you’re playing. And without games, of course, the concept falls flat on its face – so the fact that the developers like Valve, iD and Epic Games have all endorsed Oculus Rift suggests that won’t be an issue here. Nor will the price: while it hasn’t been set, the makers have promised it’ll be within the budget of the average gamer. With luck, it could be released this year. Read our hands-on preview. I got this from this siteThe Gaming Technology Conference is the gaming industry's premier technology conference.  The event features hands-on technology updates, insights and strategies, addressing real-world technology challenges and solutions for all segments of the gaming industry.
In addition to learning through in-depth conference sessions, GTC attendees view firsthand the latest and greatest technologies that vendors have to offer in the largest targeted trade show in the gaming industry. Dozens of exhibitors dazzle the crowd, from the largest and most well-respected names in the industry to the smallest cutting-edge developers. Who Attends the Gaming Technology Conference?
·       Hundreds of senior-level executives attend the Gaming Technology event every year, including CIOs, Vice Presidents, Directors and Managers.
·       Executives from marketing, operations, hotel, food and beverage and other departments all meet at Caesars Palace Las Vegas to learn how technology can improve operations, increase revenues and control costs.
·       The people at the Gaming Technology event represented casino operators, vendors, racetracks and lotteries.


It provided a unique opportunity to mix and mingle with a wide cross-section of gaming industry executives all speaking the same techno-savvy language! I got this from this site.

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